An audio game hackathon! Instructors provide commentary on audio games and the scene as well as case studies of accessibility in video games. In partnership with engineers and blind facilitators, participants try creating games while exploring ways of perceiving space and location through sound. The resulting mockups are then later brushed up and exhibited as part of the audio game archive.
Outline
Dates: July 13 (Sat) 1:00 pm – 9:00 pm, July 14 (Sun) 9:00am – 9:00 pm, July 15 (Mon) 9:00 am – 5:00 pm, 2024
Venue: Civic Creative Base Tokyo [CCBT]
Lecturers / Facilitators
– Inukai Hiroshi (e-Sports Producer, Game Director, Sports-play Expert)
– Ishida Hayato
– Egashira Misato (e-Sports Player)
– Omachi Yoshiki
– Kakehi Yasuaki (Researcher, Artist / Professor at The University of Tokyo)
– Kato Hideyuki (systems engineer, musician)
– Shirai Takaaki (violinist / Director, Invisible Gaming Lab game accessibility research team)
– suzueri (Suzuki Elico) (sound artist)
– Tanaka Miyuki (Curator, Producer)
– Tsuji Katsutoshi (accessibility consultant / SmartHR Inc.)
– Nagashima Chihiro (Engieer, Researcher)
– Nozawa Yukio (Programmer)
– Mashiro (graduate student, Rikkyo University)
– Matsuura Tomoya (SoundMaker)
– Miura Daiki (Engineer)
Applications
Participant Numbers: Around 20 ※Reservation required, First-come,
Ages: Any
Please refer to the Japanese web site for applications.
Creating with sound. Playing with sound. A game center that inspires imagination and creativity “Audio Game Center + CCBT”
Dates: July 13 (Sat) – September 16 (Mon), 2024
Closed: Mondays (Open if Monday is a public holiday, in which case CCBT will be closed the following day)
Hours: 1:00 pm – 7:00 pm
Venue: Civic Creative Base Tokyo
Admission: Free