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Camp

Future Ideations Camp Vol.6: Reclaiming the City beneath Unseen Rules

2025.08.09(Sat)–11(Mon)
Civic Creative Base Tokyo [CCBT]
Date & Time
August 9 – 11 , 2025
Venue
Civic Creative Base Tokyo [CCBT]
Capacity
Around 20
Admission
Free
Application Period
June 24 – July 14 , 2025

Results Exhibition: August 13 – August 17 , 2025

How can individuals intervene in the city, embedded as it is with the unseen rules of social norms and institutions? What new relationships emerge from an intervention? This three-day camp reclaims the city as a commons through involvement and creativity in urban space.

Civic Creative Base Tokyo (CCBT)’s Future Ideations Camp is a series of intensive workshops bringing different kinds of people together to work collaboratively and creatively with art and digital technologies. Twenty selected participants take part in several days of lectures to acquire new ways of thinking, workshops for building skill sets, and collaborative group activities. During the camps, the general public are also able to attend talks and presentations of the results.

The sixth edition of Future Ideations Camp takes inspiration from the CCBT’s overall 2025 theme of the future commons to explore strategies for individual intervention in the commons as well as the new relationships that emerge from that.

The city is embedded with the invisible rules of institutions and norms. That forms both a framework for realizing the urban commons and also defines our possible behavior and expression. Engaging with our relationship with the city, this camp constitutes an experimental action for reclaiming the city from those rules, with a focus on Shibuya Koen-dori, the street onto which CCBT faces.

The director of the camp is the architect Tsugawa Eri of the architectural design studio ALTEMY, known for its work liberating the everyday from standardized modes and releasing human sensibility. The camp will partner with a wide range of practitioners, including a spatial computing pioneer, an artist who reinterprets the city through the body, and a lawyer who elucidates the rules that permeate the city. Together, they will seek out threads for intervening in the city from various perspectives.

Let’s start preparing to take back the city as a commons through social engagement and creativity.

Reference: Future Ideations Camp Vol.4|Understanding and Creatively Expressing Ecosystems as Data
Reference:Future Ideations Camp Vol.5:Can AI Become Life?

Program Director

– Tsugawa Eri (architect, director / ALTEMY)

Lecturers / Facilitators

– Kawashima Masashi (vice president, Niantic Spatial, Inc.)
– Nango Yoshikazu (sociologist / professor, faculty of engineering and design, Hosei University)
– Otsuki Shuto (post-city boy)
– Kihara Tomo (media artist, game designer)
– Konishi Takahito (architect / ALTEMY)
– Sugita Mariko (urban designer)
– Tanigashira Kazuki (urban journalist, chain store researcher)
– Tomura Yo (digital designer / ALTEMY)
– Mizuno Tasuku (lawyer, attorney)
– Miyauchi Yasuno (composer / artistic director, tsumugine / artistic director, Fujimi civic cultural center Kirari☆Fujimi)

Program & Curriculum (TBU)

Day1:August 9
Introduction
Participant self-introductions
Lecture / Hands-on workshop ( Lecturers: Tsugawa Eri、Nango Yoshikazu、Kawashima Masashi )
Symposium *TBA

Day2:August 10
World cafe
Co-creating in groups
Feedback

Day3:August 11
Co-creating in groups
Final presentations (Results Exhibition: August 13 – August 17, 2025)

Reference: Future Ideations Camp Vol.1:Import *
Reference: Future Ideations Camp Vol.3|Co-creating Opportunities for Inclusive Encounters Workshop

Application Guidlines

Application Period: June 24 – July 14 , 2025
Participant Numbers: Around 20


Participation Requirements
– Be able to participate in the whole program during the session
– Have a proven track record of research or creative activities
– Be able to apply the content of the workshop to their own future activities


Target Participant
– People interested in the relationship between the individual and the city as a commons
– People engaged in creative practices that treat the city as a field for creativity
– People who want to try using digital technology to explore and express the urban commons
– Architects and placemakers who explore the nature of the city as a platform for liberating the imagination
– Researchers, students, and people involved in artistic activities interested in collaborating with those from other fields


Selection Criteria
Selection will be made based on the application.

Result Notification
The result will be notified through email on July 19th, 2025. (subject to change)

Application Process
Please apply via the application form.
Alternatively, please send an email (ccbt@rekibun.or.jp) including the following items with “Future Ideations Camp Application” in the subject line.


– Full Name
– Email Address
– Date of Birth
– City ​​of Residence
– Occupation / Affiliation
– Areas of expertise (Art & Contemporary Art, Architect / Interior Design, Urban Planner, Design, Product Design, Engineer, Editor, Journalist, Education, Public Administration, Ecology, Environmental Studies, Physics, Humanities, Others)
– Reasons and expectations of your participation in this camp (200 words or less)
– Please indicate if you need any accessibility support. (Examples: Finger braille interpretation, Tactile sign language interpretation)
– State the link, if you have a portfolio, video materials, websites, or GitHub that introduces your initiatives.

Tsugawa Eri

Architect, Director / ALTEMY

Tsugawa Eri completed graduate studies at Waseda University in 2015. From 2015 to 2018, she worked at an architecture firm. In 2018 and 2019, she worked at Diller Scofidio + Renfro in New York on a fellowship given by the Agency for Cultural Affairs. She returned to Japan to claim top prize at the Sannomiya Station Plaza Contest run by the city of Kobe in 2019, and established her own firm, ALTEMY. Tsugawa also teaches at Tokyo University of Science, Waseda University, Tokyo Denki University’s graduate school, and Japan Women’s University. Her past projects include the Spectra-Pass lobby at the Pola Museum of Art (2021), Sankita Square in front of Hankyu Kobe-sannomiya Station (2021), the exhibition Incomplete Niwa Archives (2021) at Yamaguchi Center for Arts and Media, and Machi-no-Hoikuen Community School Minami-Aoyama (2024). Her prizes include the Urban Landscape Award Special Prize given by the Ministry of Land, Infrastructure, Transport and Tourism, the Civil Engineering Design Prize (Excellence Prize), Tokyo University of the Arts Emerald Award, and Kukan Design Award.

https://www.alt-emy.com

Kawashima Masashi

Vice President, Niantic Spatial, Inc.

Kawashima Masashi is Vice President of Niantic Spatial and explores how to harness geospatial AI in the real world. He joined Niantic Labs, an internal startup at Google, in 2013 as a UX and visual designer, and worked on the mobile game Ingress. Niantic spun out from Google in 2015 and as a founding member, Kawashima also contributed to the launch of the ground-breaking mobile game Pokémon GO, in which players look for and capture Pokémon in the real world. In 2025, Niantic sold the game business to Scopely and founded Niantic Spatial.

Nango Yoshikazu

Sociologist / Professor, Faculty of Engineering and Design, Hosei University

Born in 1979 in Osaka, Nango Yoshikazu is a sociologist and architecture and urban studies researcher. He holds a PhD from the University of Tokyo Graduate School of Interdisciplinary Information Studies. After teaching at the University of Tokyo Interfaculty Initiative in Information Studies as an assistant professor and project lecturer, and then a lecturer and associate professor at the Meiji University School of Information and Communication, he took up his current position at Hosei University. Nango has been a visiting research fellow at Delft University of Technology, Columbia University, and University College London. He is involved with theoretical and practice-based research on cities and media, architecture and society, and physical and information spaces. His major publications include An Urban Theory of Solo Spaces (2018, Chikuma Shobo), What Was the Dream of Commercial Space? (2016, Heibonsha), and During Architecture (2015, Heibonsha).

Otsuki Shuto

Post-City Boy

Born in Tokyo, Otsuki Shuto graduated with a master’s degree in visual communication design from Tokyo University of the Arts. He is a graphic designer and art director, focusing on reconfiguring visual mass communication within global capitalism. His major clients include Mitsubishi Corporation, Tokyo University of the Arts, AVEX, the Tokyo Biennale, and LVSYM.

Kihara Tomo

Media artist, Game designer

Tomo Kihara designs and codes experimental games and installations that draw out unexplored questions from people through play. After graduating from Keio University, he completed his master’s in Interaction Design at Delft University of Technology in the Netherlands. He has since worked on projects focusing on the social impact of AI with institutions such as Waag Futurelab in Amsterdam and the Mozilla Foundation in the USA. His recent works have been nominated for the Ars Electronica STARTS PRIZE (Linz, 2021) and exhibited at the Victoria & Albert Museum (London, 2022).

https://www.tomokihara.com

Konishi Takahito

Architect / ALTEMY

Born in Osaka in 1995, Konishi Takahito is an architect. He completed his MFA in Architecture from Tokyo University of the Arts. His work investigates the before and after of design—namely, how situations are made through architectural practice. His recent projects include Mapping Atami through Pluralistic Cartographies (2024, ATAMI ART GRANT), which uses the subjective perspectives of individuals to create maps as a playful method of envisioning an alternative Atami. Konishi has also conducted a design research initiative involving a series of small-scale architectural proposals aimed at promoting the public use of private spaces in everyday life in a super-aging planned residential area in the suburbs of Tokyo.

Sugita Mariko

Urban designer

Sugita Mariko completed a master’s degree in urban studies at the Université Libre de Bruxelles. She is the joint director of the urban experience design studio for Cities. In addition to working as a curator in the fields of urbanism, architecture, and city planning, Sugita is a program producer, director, and facilitator, as well as an artist. She runs Bridge Studio, a residency and event space located inside a renovated former pediatric clinic in Sakyo Ward, Kyoto, that is a unique blend of Western and Japanese architectural styles. Sugita is also actively involved in urban planning in the local area.

https://marikosugita.com/

Tanigashira Kazuki

Urban journalist, chain store researcher

Born in 1997, Tanigashira Kazuki looks at both the distant past and present to explore chain stores and theme parks. His writings include Why Does Don Quijote Have a Penguin? (2022, Shueisha Shinsho) and Japan Will Become Niseko (2025, Kadokawa). His media appearances include Abema Prime, Mezamashi 8, and DayDay, and his online columns have appeared in such publications as Toyo Keizai Online, Gendai Business, IT Media Business Online, and Rakumachi Shimbun.

Tomura Yo

Digital designer / ALTEMY

Born in Tokyo in 1991,Tomura Yo holds a Master of Architecture II from the Southern California Institute of Architecture. At Gehry Technologies, he specialized in constructing and rationalizing complex 3D models for large-scale architectural projects with coding. Tomura’s practice now spans architecture, design, modeling, animation, visualization, and coding, exploring new creative territories where technology drives innovation.

https://www.yotomura.com/

Mizuno Tasuku

Lawyer, Attorney

Lawyer/Attorney at Law (City Lights Law) based in Tokyo. He specializes in Tech, Urban development, Art and Design Law. He has a deep knowledge in the intersection of technology, the creative economy, open source strategies, and sharing culture. He is also a board member of Creative Commons Japan and Arts and Law, a visiting professor at Kyushu University Global Innovation Center (GIC), a Part-time lecturer at Keio University SFC. He is the author of the book “Legal Design – Accelerating Creativity and Innovation through Law” and the co-translator of “Open Design”. His work reflects his dedication to integrating creativity and legal knowledge.

https://twitter.com/TasukuMizuno

Miyauchi Yasuno

Composer / Artistic Director, Tsumugine / Artistic Director, Fujimi Civic Cultural Center Kirari☆Fujimi

Miyauchi Yasuno is a composer and artistic director of the music performance group Tsumugine. With a focus on the human voice and body, she composes through a unique method that doesn’t use musical notation. She has staged numerous performances with Tsumugine in Japan and abroad utilizing voice and space. Miyauchi also runs voice-based workshops for participants regardless of age, race, and language. In addition, she composes work based on traditional Asian music with Buddhist chanting, classical Japanese instruments, and gamelan. In 2025, Miyauchi was appointed as artistic director of Fujimi Civic Cultural Center Kirari☆Fujimi.

https://www.yasunomiyauchi.com/
Organizer
Civic Creative Base Tokyo [CCBT]