Home / Screening program “CIVIC CANVAS Vol.1” (CCBT×Shibuya Sakura Stage “CIVIC CANVAS Vol.1: Creators workshop” results)

Screening program “CIVIC CANVAS Vol.1” (CCBT×Shibuya Sakura Stage “CIVIC CANVAS Vol.1: Creators workshop” results)

2024.08.25(Sun)–2024.09.07(Sat)
NTER-SQUARE (Shibuya Sakura Stage) (1-1 Sakuragaoka-cho, Shibuya-ku, Tokyo, etc.)
Dates
Dates: August 25 (Sun), 2024 – September 7 (Sat) Time(Duration: 10 mins): 7:30 a.m. – 11:30 p.m. *Every thirty minutes
Venue
NTER-SQUARE (Shibuya Sakura Stage) (1-1 Sakuragaoka-cho, Shibuya-ku, Tokyo, etc.)
Admission
free

Four media façades in Shibuya transformed through creative coding!
Opening up the city through civic creativity
A series of screenings on a public canvas in the heart of Shibuya

Civic Creative Base Tokyo presents Civic Canvas, a series of screenings on the Inter-Square media façades at Shibuya Sakura Stage from August 25.
Inter-Square is a set of four media façades inside the Shibuya Sakura Stage complex. Launched in 2024, it serves as a digital square for fostering new creativity in Shibuya, opening up signage in the city to creatives, and promoting Shibuya’s inspiring and diverse culture.
Civic Canvas features the works of around twenty creatives that resulted from a workshop for making creative visuals through coding. The program aims to transform the city into an artistic landscape through the intersection of creativity and technology. The second iteration of Civic Canvas will include further screenings and a workshop for elementary school students.

* Civic Canvas is organized in partnership with Flowplateaux Co., Ltd., which oversees project direction for Inter-Square, and the Japan Generative Art Foundation, which aspires to promote generative art, create opportunities for artists, and build international networks.

■Outline
Screening program “CIVIC CANVAS Vol.1
Venue: INTER-SQUARE (Shibuya Sakura Stage) (1-1 Sakuragaoka-cho, Shibuya-ku, Tokyo, etc.)
Dates: August 25 (Sun), 2024 – September 7 (Sat)
Time(Duration: 10 mins): 7:30 a.m. – 11:30 p.m. *Every thirty minutes


Workshop lecturer / facilitators:
– Arikuni Keisuke (project director, planner / Flowplateaux Co.,Ltd.)
– Tanaka You (visual artist, programmer / Rhizomatiks co.,ltd.)
– Takawo Shunsuke (Artist, Chairman of the Japan Generative Art Foundation, Director of “CCBT Future Ideations Camp Vol.2”)

Screening scene (INTER-SQUARE)
Screening scene at the workshop

■Participants

Aoki Yuta (Creative coder)
Arakawa Kensuke (Design engineer)
ayat (Visual prosumer)
chobishiba (Artist, software engineer)
foana (Artist)
Goto Taisei (Sound artist, designer)
Hirooka Joki (Daily coder)
k-ogi (Artist)
Kurahashi Masaya (Engineer, artist)

Lynn Ximo (Contemporary artist)
mikio (Artist, designer)
Miura Daiki (engineer)
Sakamoto Hiroyuki (Designer)
Samuel YAN (Generative artist, creative coder)
Senbaku (Artist, creative coder)
Shinada Tom (Artist, Architect)
Tajima Takumi (Engineer, idea designer)
[Guest Participation] Takawo Shunsuke (Artist, Chairman of the Japan Generative Art Foundation, Director of “CCBT Future Ideations Camp Vol.2”)

Venue: Inter-Square (inside Shibuya Sakura Stage)

Inter-Square is a set of media façades featuring modular square-shaped screens at four locations inside Shibuya Sakura Stage. The system can host various kinds of creative styles, accommodating a wide range of moving visuals and patterns on the screens. At Civic Canvas, creatives have taken advantage of Inter-Square’s unique characteristics, system, and façade shapes to produce new content for the screens at a workshop. The program has sought to cultivate new examples of the creativity made possible by Inter-Square and which harnesses its visibility from the station.

Creators Workshop

 Interlinked screenings at four locations

1. Street vision:
Three-dimensional screen next to Tokimeki Stage

2. Rail vision:
120-meter screen viewable from Shibuya Station’s New South Exit and platforms

3. Corridor vision:
Vertical screen in the passageway at the back of Nigiwai Stage

4. Deck Vision:
Three-dimensional screen on the deck walkway along National Route 246


▶︎ Screening works

Aoki Yuta
crossover(2024)

Arakawa Kensuke
morph(2024)

ayat
find me(2024)


k-ogi
green & purple
(2024)

Kurahashi Masaya
Tip of the Iceberg
(2024)

Goto Taisei
Angry Neko-chan, Angel, Angle(2024)


Sakamoto Hiroyuki
50 Overlapping Squares(2024)

Samuel YAN
Generative YOSEGI(2024)

Shinada Tom
hidden shapes(2024)


Lynn Ximo
scrap and build
(2024)

Senbaku
Intersection
(2024)

Tajima Takumi
quantum entanglement(2024)


chobishiba
fractal flower(2024)

Hirooka Joki
Busy Primitives(2024)

foana
luminescence(2024)


mikio
Ah!(2024)

Miura Daiki CCBT Tile #0(2024)

CCBT×Shibuya Sakura Stage「CIVIC CANVAS Vol.1: クリエイターズ・ワークショップ 」

日時:2024年8月24日(土)13:00〜19:00
会場:SHIBUYA SACS(東京都渋谷区桜丘町16-12 桜丘フロントビル 1F)

講師・ファシリテーター
・有國恵介(プロジェクトディレクター、プランナー/Flowplateaux)
・田中陽(ビジュアルアーティスト、プログラマー/Rhizomatiks)
・高尾俊介(アーティスト/ジェネラティブアート振興財団代表理事/CCBTキャンプ第2回プログラムディレクター)

Arikuni Keisuke

project director, planner / Flowplateaux

Arikuni Keisuke (project director, planner / Flowplateaux) Arikuni Keisuke designs experiences for commercial facilities and urban spaces that create places in the long term by integrating staging with space. His major credits include overall direction for the Tokyo Station centennial event “Tokyo Colors.,” planning and production for the permanent installation Axyz at Shibuya Cast, planning and production for D-WALL at Daimaru Shinsaibashi department store, designer and post-opening branding director for the Shibuya Sky observation deck, and environment director for Shibuya Sakura Stage. Arikuni also serves as project director of Inter-Square.

Tanaka You

visual artist, programmer / Rhizomatiks

Born in 1985 in Osaka, Tanaka You joined Rhizomatiks in 2014. He handles video art and design that utilize the internet and programming for live music, installation, sport presentation, performance, architecture, and other projects. Tanaka specializes in programming and online approaches. His accolades include an Excellence Award in both the Art and Entertainment Division of the Japan Media Arts Festival, and the Good Design Award Best 100.

http://rettuce.com/

Takawo Shunsuke

Artist, Chairman of the Japan Generative Art Foundation

Shunsuke Takawo was born in Kumamoto in 1981. He has advocated Daily Coding as a daily habit of writing programs like a diary since 2019. In 2021, he will present his NFT art project, “Generativemasks”. He established the Japan Genertative Art Foundation from his artist’s earnings. In parallel with presenting his works, he is currently engaged in activities to promote and educate the public about generative art, which is the art of algorithms and computation. He is an associate professor at Konan Women’s University, Creative Media Studies.

https://cenkhor.org

Aoki Yuta

Creative coder

Born in Niigata City, Aoki Yuta previously worked as a front-end developer for a web design company, but is currently involved with supporting employment opportunities for people with disabilities alongside his career as an engineer. Interested in creative coding, he started making generative art with p5.js from 2023.

https://x.com/yuta_0_p5

Arakawa Kensuke

Design engineer

Born in Morioka City, Iwate Prefecture. Specializes in real-time data visualization and interactive installation from the information design and design engineering perspective, and conducts production and research. Technical director at visual design studio WOW.

https://www.kalium.net/

ayat

Visual prosumer

Born in Gunma Prefecture in 1993. Currently resides in Kanagawa Prefecture. Graduated from the Faculty of Engineering at Tohoku University. Affiliated with the creative firm “THINK AND SENSE”. Has a deep interest in both engineering and art, striving to merge these fields through daily work and personal creative activities.

https://github.com/ogrew

k-ogi

artist

Born in Aomori City in 1959, Ogi Kumio’s practice focused on physical art forms like painting and sculptural works, before switching to coding-based art from June 2023. In her current practice, Ogi searches for interfaces between coding and contemporary art. She has held numerous solo and group exhibitions.

https://k-ogi1.wixsite.com/website

Kurahashi Masaya

Engineer, Artist

Born in Osaka in 1992, Kurahashi Masaya completed a master’s degree in electrical and electronic engineering at the Graduate School of Engineering, Kobe University, in 2017. As a product manager and software engineer for a manufacturer, he is involved in planning and developing services and systems related to STEAM education resources. As an artist, Kurahashi exhibited his experimental software work p5.CodingWithAI, which explores the possibilities of creative human-AI collaboration, in June 2023 at 8/ in Shibuya Hikarie. His work engages with expanding the fun of making things with technology across the public and private spheres.

https://kyabe.net

Goto Taisei

Sound Artist, Designer

Goto Taisei was born in Kumamoto in 2002. Interested in practices that critically engage with technology, he primarily focuses on sound-based creations. Currently, he is working on acoustic expressions that incorporate biological activities and designing lifestyles with virtual entities made possible through XR technology. He is a student at the School of Design, Kyushu University.

https://gototaisei.ochakumi.com/

Sakamoto Hiroyuki

Designer

Born in Hokkaido, hiroyuki sakamoto is a designer at MESON. After involvement in interior design and construction as well as building websites, he shifted his focus to extended reality that creates connections between the physical and digital.

https://x.com/hiroyukisakam
Muramatsu Masahiro

Samuel YAN

generative artist, creative coder

Samuel YAN was born in Luoyang City, China in 1990. He’s a generative artist and creative coder based in Tokyo with a background in music and painting. In 2019, he moved to Tokyo to explore more possibilities in digital art and began exploring generative art expression. Central to his artistic philosophy is the concept of “”ME,”” which serves as a source for articulating human relationships through his creative endeavors. Inspired by cubism, computation, and the serendipity of randomness, Samuel’s work serves as a poignant reflection on the complexities of contemporary urban life.

https://www.instagram.com/samuel_yan_1990/

Shinada Tom

Artist, Architect

Studied architecture at university and engaged in design work utilizing digital tools. Currently, he is focusing on the impact of digital media on people’s perception of urban environments and conducting research and creative activities.

https://tom1063.github.io/my_portfolio/works.html

Lynn Ximo

Contemporary artist

Born in Tokyo in 1983. After working as a full-time faculty member at Kanazawa College of Art, he began creating artwork as an artist in 2023. When using different media for creation, he considers the meaning of each medium. Recently, he has been using cheap materials such as vinyl tape as the subject of his works.

https://linktr.ee/lynnximo/

Senbaku

artist, creative coder

Born in Saitama, Senbaku has a background in folklore studies. Likening the people who come and go in the city to bedsheet ghosts, her work explores the various inner psyches of people whose identity remains unclear. In 2020, Senbaku came into contact with generative art and daily coding, and was inspired to swap her brush for a computer keyboard, and has since developed a coding-based practice.

https://linktr.ee/senbaku
Muramatsu Masahiro

Tajima Takumi

engineer, idea designer

Tajima Takumi explores new values. He is the head of Art Meet, a platform for recording and sharing art experiences, and ZEN NOTE, a project for writing and organizing things.

https://shibuya-qws.com/project/artmeet
chobishiba

chobishiba

Artist, software engineer

Involved in software development using Ruby on Rails, chobishiba creates visual artworks with Ruby, alongside their efforts to expand creative coding through guest talks and workshops as a way for everyone from novices to veterans to enjoy programming.

https://ksbmyk.github.io/sketch/
Katsuki Tanaka

Hirooka Joki

Daily coder

Editor and designer for little press publications, as well as providing support services. Serves as the publisher of the interview zine “Totonoi Bito.” As a Korean-Japanese translator, his translated works include SF author Hwang Mogua’s “Moment Arcade” (published by Cuon) and “Innate period” (inch). In 2022, he began creating risograph prints using p5.js, with the resulting works being exhibited at Unlimited Edition (Seoul Art Book Fair) and little press events in Japan.

https://x.com/joki_hirookahttps://x.com/search?q=(%23dailycoding)%20(from%3Ajoki_hirooka)&f=live

foana

Artist

A solo electronic music project by nAo, foana uses drum machines and modular synthesizers to create audiovisual performances, ambient music, electronica, and techno.

https://x.com/nao0

mikio

Artist, Designer

Born in the village of Takayama, Shinshu. Using various techniques and tools ranging from pencil, collage, and clay to p5.js and Houdini, she aims to create expressions and designs that allow people to experience the joy of science and philosophy, and make them become physically healthy. At the university, she conducts research related to sound symbolism and cross-modal correspondences.

https://mikio-kamura.github.io/biolink/

Miura Daiki

Engineer

While studying at the National Institute of Technology, Ichinoseki College, Miura Daiki came across the Iwate Superhuman Sports Project, leading him to realize the inherent appeals of sports creation and the process of making something with others. He has since served as a facilitator for the project. At Future Tokyo Sports Day, Miura was impressed by the engineers who could instantly implement the requests of the developlayers, and founded omororg, which aspires to create collaboratively while also making prototypes of the projects where it hopes to attract partners. He engages in developlay on a daily basis with the aim through omororg of combining the omoroi (interesting) and an organization/organism. His seniors live in Yamaguchi.

Production
Civic Creative Base Tokyo [CCBT], Flowplateaux Co.,Ltd., Japan Generative Art Foundation
Organizer
Tokyo Metropolitan Government, Civic Creative Base Tokyo [CCBT] (Arts Council Tokyo, Tokyo Metropolitan Foundation for History and Culture)
Co-organizer
Flowplateaux Co.,Ltd., Japan Generative Art Foundation
Support
Shibuya Station Area Management Council