Import { Concept }
「import」は、誰かのコードを自分のコードに取り込む場合に使用します。自分の書いたコードを誰かが取り込めるようにするには、「export」します。プログラムを取り巻く世界は、importとexportで常に更新され続けており、全てのプログラムには、それを書いた誰かがいます。たとえAIによって書かれたものであっても、元を辿ればそのAIを作った誰かがいるのです。
コンピューターを媒介することで、私たちは鏡のように自分自身や社会を見ることになります。カメラやマイクを始めとしたさまざまなセンサーやアクチュエーターを駆使し、人の営みを代替したり、拡張したりするプログラムを作っています。そこには少なからず偏見や、不具合が潜んでいるでしょう。これらを修復、あるいは作り直すには、多様な文化、異なる認知を持った人々の協力が必要です。ひとりひとりのアイディアや創造性、日々の実践が、コミュニティの大きな力になります。
ジョン・マエダらによって開発された『Design By Numbers』を始めとして、美術や音楽を通してプログラミングできる環境が広まり、プログラムを書く人は多様化しました。企業から提供される商品と してのソフトウェアをただ使うだけでなく、必要なものは自分たちで作り、拡張し、創作活動に取り入れられるようになりました。私たちが考える「未来提案」とは、現在の延長上にある流行を先取りすることや、将来を予測することではありません。過去を見つめ直し、あり得たかも知れない未来を創造することです。今回のキャンプは、有識者によるハンズオンやレクチャー、新しい仲間とのグループワークなどを通じてそれらを体験することができる絶好の機会です。
Import { Programs }
- Internal
- Public
- Results
- Break
Import { Archives }
// DAY 0 - 2023.02.12

“Super Saiyan AI, like an alien. It’s so different” was how John Maeda described the currently emerging AI.
He gave an overview of the unprecedented revolutions in technology and also shared his ideas on how we might navigate ourselves through this new terrain. Maeda suggested that man-made machine learning is actually biased and therefore may cause unintentional exclusion, so it is important to be aware that AI is not all-inclusive.
Via the Zoom screen, we saw Maeda use the whiteboard behind him but we also each participated in his online poll on mentimeter.com. This incredibly interactive lecture was shared by nearly 350 viewers throughout the world.
// DAY 1 - 2023.02.19

The first day of our 5-day camp, the 25 participants gathered at CCBT and welcomed Golan Levin for his 3-hour workshop that involved the participants to think about the principles of algorithms and computational thinking IRL. Under specific rules by Levin, the exercises involved participants to 1) create human flocking, 2) collaborate in drawing, and 3) partake in word-play.
In the evening, we welcomed architect Toyoda Keisuke and artist Seo Hyo-jung to their joint keynote presentation. Toyoda spoke about how computational design opens up the digital, physical, and informational spheres in the field of architecture. Presenting works by Seo that branch out from daily coding into digital signages, the discussion evolved into how computer art and design can unfold into our cityscapes.
// DAY 2 - 2023.02.20

Participants introduced themselves and also a selection of their projects. The wide range of participants with different backgrounds each shared their motivations behind their projects, and then dived into the “Body Drawing” workshop led by Seo.
Using NodeBox3 and PoseOSC, the paired participants developed games and systems of drawing that digitized human poses imported from their laptops. Then, each pair presented their products and tried them out, creating a riot at CCBT.
A quick anecdote that exemplifies what a camp is all about: one of the participants found a bug on PoseOSC and others removed the error and shared the correct version with everyone on Discord. A wonderful instance of the spirit of DIY and share-culture.
// DAY 3 - 2023.02.21

A total of 10 lecturers and facilitators gathered again to kick-start the participants’ Group Work. Participants were divided into 6 groups whereby each 2 groups were given a theme to work on presented by the lecturers. The 3 themes were therefore: Digital Signage as a Public Space, Gakki as instrumental tools for children, and Clocks and Systems.
After brainstorming and testing devices, the groups presented their ideas for feedback, adding enthusiasm as well as nerves for them.
// DAY 4 - 2023.02.22



// DAY 5 - 2023.02.23

The final day and Discord showed participants working until 5am in the morning. The mood at CCBT was on edge with everyone working on their prototypes, final presentations, and exhibits. The technical crew from YCAM joined at the last minute to help with the installation.
Unlike Day 1, there was more feedback among the participants during each of their group presentations and the positivity was exactly what the Program Directors had envisioned: this camp was not a competition but a collaboration.
We hope the skills and findings born from this 5-day camp leads to new collaborations in the future. Great work, everyone!
Import { Participants }
Anai Yuki
Programmer/Artist/non-classic Inc.
Abe Kazuki
Programmer
Ishii Asuka
Artist
Endoh Katsuya
Programmer, Artist / Studio Arcana Inc.
Oyama Takafumi
Engineer, Interaction Designer
Kawa Asuka
Designer / Student at Musashino Art University
kumo moku
Student at Tama Art University
Kuwazaki Maria
Designer, Film Director / Student at Musashino Art University
Kobayashi Masayuki
Designer, Web Engineer / Eizo Workshop G.K.
Kominami Akane
Student at Konan Women's University
Koroyasu Yusuke
Sound Artist / Postgraduate Student at Tsukuba University
Shibata Kazuhide
Designer, Engineer
Joyce den Hertog
Programmer, Artist / Student at Leiden University
shintaro ono
Software Developer
mole^3
Woodcut Artist
Senbaku
Creative Coder
Nagata Kazuki
Artist / Student at Keio University
Namikawa Kosaku
Programmer, Artist / Student at Tsukuba University
Naruse Santa
Visual Programmer / Student at Keio University
Haneda Misa
Artist
Masumoto Kei
Design Engineer, Artist
Matsuoka Yuma
Engineer, Designer, Artist / Student at Keio University
Matsumura Tomoya Nikujaga-kun, Seeing-Eye Dog
Research Student at Tsukuba University, NPO NEW VISION
Yamagishi Kanata
Engineer, Designer / Student at Institute of Advanced Media Arts and Sciences(IAMAS)
LIU Yumeng
Observer / Student at Waseda University
Import { Lecturers }

John Maeda
Technologist / Vice President, Design and Artificial Intelligence, Microsoft
Golan Levin
Artist, Engineer, Researcher, Educator
Seo Hyo-jung
Artist / Professor, Samsung Art & Design Institute
Toyoda Keisuke
Project Professor at IIS, NOIZ, gluon
Aida Daiya
Museum Educator
Aramaki Haruka
Artist
Oshima Ryo
Programmer, Interaction Designer
Hori Hiroyuki
Programmer, Technical Director
Inafuku Takanobu
Programmer
Kimura Yusaku
Technical Director, Engineer
Masaki Ray
Graphic designer
MATHRAX (Kuze Shozo + Sakamoto Mariko)
Artist, Engineer, Designer
Hagiwara Shunya
Web Designer, Programmer
Hayashi Yosuke
UI designer, ProgrammerImport { Staff }
- Hirota Fumi
- Kashima Moeko
- Shimada Mei
- Tabei Katsuhiko
- Negami Yoko
- Kanagawa Akane
- Sano Meiko
- Okamoto Akio
- Mikami Ryo
- Nakaji Hiroaki
- Miura Daiki
- Owaki RIchi
- Nishino Masanobu
- Nakamura Aoi
- Tomita Ryohei
- Takeda Hirozumi