{"id":4850,"date":"2023-03-01T22:32:41","date_gmt":"2023-03-01T13:32:41","guid":{"rendered":"https:\/\/ccbt.rekibun.or.jp\/?post_type=event&#038;p=4850"},"modified":"2024-02-14T15:34:53","modified_gmt":"2024-02-14T06:34:53","slug":"meetup011_devitaiongame","status":"publish","type":"event","link":"https:\/\/ccbt.rekibun.or.jp\/en\/events\/meetup011_devitaiongame","title":{"rendered":"The Impact of the latest AI on Games and Art (CCBT Meetup 011 \u201cDeviation Game ver1.0\u201d Opening Talk)"},"content":{"rendered":"\n<div class=\"wp-block-group is-layout-constrained wp-block-group-is-layout-constrained\" style=\"border-top-width:1px;border-bottom-width:1px;padding-top:3rem;padding-bottom:3rem\">\n<p><strong>Exploring the Mutual Evolution of AI and Humans through Games: Opening Talk<\/strong><br>The Art Incubation Program is one of CCBT\u2019s core programs, enabling five artist fellows to use CCBT as a studio for creating new works and projects.<br>CCBT will exhibit one of the results of the program, Deviation Game ver. 1.0, by Tomo Kihara + Playfool, from the inaugural lineup of CCBT artist fellows. An opening talk and workshop about the intersection of art and technology will also take place. Opening talk to coincide with the \u2018Deviation Game\u2019 exhibition, which opens on 4 March.&nbsp;<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-r-font-size is-layout-constrained wp-block-group-is-layout-constrained\" style=\"letter-spacing:1px\">\n<p><strong><strong>Now that AI can effortlessly imitate us, how will we deviate?<\/strong><\/strong><br><br>The rapid advancement in the field of artificial intelligence (AI), has resulted in AI being able to imitate many of the intellectual tasks that were once exclusive to humans, such as generating images and writing. This development has sparked a great deal of excitement but also considerable concern among artists who fear that their jobs may become obsolete.<\/p>\n\n\n\n<p>However, just as the rise of the first photographic machine in the early 19th century freed painters from realism and paved the way for the Impressionist movement represented by Monet and Van Gogh, history has shown us that whenever a new technology emerges that can replace human acts of expression, people have found ways to deviate and create unique forms of expression that cannot be replicated by that technology.&nbsp;This pattern of imitation and deviation has been a driving force in the evolution of both technology and expression.<\/p>\n\n\n\n<p>Building on the Imitation Game (1950) by Alan Turing, often considered as the father of modern computer science, we propose a new type of game, titled the Deviation Game. Through this project, our aim is to utilise AI not to imitate past expressions, but to identify what has already been expressed, allowing one to deviate from it.<\/p>\n\n\n\n<p>Where are art and games heading now that AI can generate everything from images to texts? A panel talk with guest practices will be held.<\/p>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0;padding-top:0;padding-right:0;padding-bottom:0;padding-left:0\"><br>\u25c6<strong>Event detail<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-block-group-is-layout-constrained\">\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-3 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:100%\">\n<div class=\"wp-block-group is-layout-constrained wp-block-group-is-layout-constrained\">\n<p><strong>CCBT Meetup 011 \u201cDeviation Game ver1.0\u201d Opening Talk<br>The impact of the latest AI on games and art<\/strong><\/p>\n\n\n\n<p class=\"has-r-font-size\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\"><br>Date &amp; Time : Sunday, March 5, 2023<br>4:00 pm to 6:30 pm<br>Speakers:<br>Tomo Kihara + Playfool<br>Taniguchi Akihiko (media artist)<br>Kunoh Kyoko (artist, ambassador of Ars Electronica)<br>Venue: Civic Creative Base Tokyo [CCBT] Open space<br>Capasity: 45<br>Free Admission (Pre-Registration Required)<br>Accessibility and Support\uff1aEnglish-Japanese simultaneous interpretation, sign language interpretation (Japanese\u2013Japanese sign language), text-based support (UD Talk)<br>Organizers: Tokyo Metropolitan Government, Tokyo Metropolitan Foundation for History and Culture<\/p>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-container-core-group-is-layout-3 wp-block-group-is-layout-constrained\" style=\"border-width:1px;padding-top:2rem;padding-right:2rem;padding-bottom:2rem;padding-left:2rem\">\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1400\" height=\"1400\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2.png\" alt=\"Taniguchi_Akihiko_Photo\" class=\"wp-image-4598\" srcset=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2.png 1400w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2-300x300.png 300w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2-1024x1024.png 1024w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2-150x150.png 150w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/baseball2-768x768.png 768w\" sizes=\"auto, (max-width: 1400px) 100vw, 1400px\" \/><\/figure>\n<\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p class=\"has-xl-font-size\"><strong>Taniguchi Akihiko<\/strong><\/p>\n\n\n\n<p class=\"has-s-font-size\" style=\"margin-top:var(--wp--preset--spacing--20);margin-right:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20);margin-left:var(--wp--preset--spacing--20)\">media artist<\/p>\n\n\n\n<p class=\"has-r-font-size\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\">Lecturer at Tama Art University, Department of Information Design, Media Art Course. Taniguchi Akihiko has presented his works in various forms, including media art, net art, video, and sculpture. Major exhibitions include \u201cSeMA Biennale Mediacity Seoul 2016\u201d (Seoul Museum of Art, 2016) and \u201cHyper\u30fbHere\u30fbNow\u201d (CALM &amp; PUNK GALLERY, Tokyo, 2017). Co-curator of the exhibition \u201cIn a Gamescape: Landscape, Reality, Storytelling and Identity in Video Games\u201d (ICC, 2018-2019).<br><\/p>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-container-core-group-is-layout-4 wp-block-group-is-layout-constrained\" style=\"border-width:1px;padding-top:2rem;padding-right:2rem;padding-bottom:2rem;padding-left:2rem\">\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-2 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"643\" height=\"643\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/Kyoko_Kunoh-1_2020-e1676533091894.jpeg\" alt=\"\u4e45\u7d0d\u93e1\u5b50\u6c0f\u5199\u771f\" class=\"wp-image-4566\" srcset=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/Kyoko_Kunoh-1_2020-e1676533091894.jpeg 643w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/Kyoko_Kunoh-1_2020-e1676533091894-300x300.jpeg 300w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/Kyoko_Kunoh-1_2020-e1676533091894-150x150.jpeg 150w\" sizes=\"auto, (max-width: 643px) 100vw, 643px\" \/><\/figure>\n<\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p class=\"has-xl-font-size\"><strong>\u200b\u200bKunoh Kyoko<\/strong><\/p>\n\n\n\n<p class=\"has-s-font-size\" style=\"margin-top:var(--wp--preset--spacing--20);margin-right:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20);margin-left:var(--wp--preset--spacing--20)\">artist, ambassador of Ars Electronica<\/p>\n\n\n\n<p class=\"has-r-font-size\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\">Kunoh Kyoko has created extensively on art works in the interactive art field, and has been active in a wide range of fields such as directing in the public and commercial space, design of exhibit products, and joint project with companies and universities. She has involved research projects of Ars Electronica Futurelab since 2017.Her projects have been featured in many different locations both domestically and internationally including Ars Electronica (Austria), SIGGRAPH (USA), Centre Pompidou (France) and Japan Media Arts Festival (Japan).<br><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-block-group-is-layout-constrained\">\n<h2 class=\"wp-block-heading\">Artist Profiles<\/h2>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-container-core-group-is-layout-7 wp-block-group-is-layout-constrained\" style=\"border-width:1px;padding-top:2rem;padding-right:2rem;padding-bottom:2rem;padding-left:2rem\">\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-4 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"670\" height=\"670\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/tomo-kihara.jpg\" alt=\"\u6728\u539f\u5171\u30d7\u30ed\u30d5\u30a3\u30fc\u30eb\u5199\u771f\" class=\"wp-image-3768\" srcset=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/tomo-kihara.jpg 670w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/tomo-kihara-300x300.jpg 300w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/tomo-kihara-150x150.jpg 150w\" sizes=\"auto, (max-width: 670px) 100vw, 670px\" \/><\/figure>\n<\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p class=\"has-xl-font-size\"><strong>Tomo Kihara<\/strong><\/p>\n\n\n\n<p class=\"has-s-font-size\" style=\"margin-top:var(--wp--preset--spacing--20);margin-right:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20);margin-left:var(--wp--preset--spacing--20)\"><strong>media artist, interaction designer<\/strong><\/p>\n\n\n\n<p class=\"has-r-font-size\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\">Kihara Tomo creates \u201ctoys for thought\u201d which are games and experimental software that brings new perspectives to society through play. After graduating from the Keio University Faculty of Environment and Information Studies, he completed an MSc in interaction design at TU Delft in the Netherlands in 2018. Kihara later worked for the Amsterdam-based research institute Waag, where he undertook research at AI Culture Lab on the social impact of artificial intelligence. His projects have been exhibited at Ars Electronica (2021) in Linz, Austria, and the Design Museum (2018) and Victoria and Albert Museum (2022) in London.<br><a href=\"https:\/\/www.tomokihara.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.tomokihara.com<\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group is-layout-constrained wp-container-core-group-is-layout-8 wp-block-group-is-layout-constrained\" style=\"border-width:1px;padding-top:2rem;padding-right:2rem;padding-bottom:2rem;padding-left:2rem\">\n<div class=\"wp-block-columns are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-5 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"680\" height=\"680\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2022\/10\/profile_img_01-e1675178455915.jpg\" alt=\"Playfool\u5199\u771f\u3002\u30ec\u30f3\u30ac\u306e\u58c1\u306e\u524d\u306b\u7acb\u3061\u7b11\u3046\u7537\u5973\uff11\u540d\u3002\u53d7\u304b\u3063\u3066\u5de6\u304c\u7537\u6027\uff08\u30c0\u30cb\u30a8\u30eb\uff09\u3001\u53f3\u304c\u5973\u6027\uff08\u3055\u304d\uff09\" class=\"wp-image-3770\" srcset=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2022\/10\/profile_img_01-e1675178455915.jpg 680w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2022\/10\/profile_img_01-e1675178455915-300x300.jpg 300w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2022\/10\/profile_img_01-e1675178455915-150x150.jpg 150w\" sizes=\"auto, (max-width: 680px) 100vw, 680px\" \/><\/figure>\n<\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center has-m-font-size is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<p class=\"has-xl-font-size\"><strong><strong>Playfool<\/strong><\/strong><\/p>\n\n\n\n<p class=\"has-s-font-size\" style=\"margin-top:var(--wp--preset--spacing--20);margin-right:var(--wp--preset--spacing--20);margin-bottom:var(--wp--preset--spacing--20);margin-left:var(--wp--preset--spacing--20)\"><strong>designer, artist, Youtuber<\/strong><\/p>\n\n\n\n<p class=\"has-r-font-size\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\">Playfool is an experimental design studio, founded by Daniel and Saki Coppen and based in Tokyo and London. Graduates of the Royal College of Art in London, their work with Playfool takes a play-based approach to design and engineering, creating products as tools for fostering creativity among users regardless of age. Alongside its prolific output on YouTube, Playfool has exhibited at the Victoria and Albert Museum (London, 2022), MAK \u2013 Museum of Applied Arts (Vienna, 2019\u2013), and more.<br><a href=\"https:\/\/studioplayfool.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/studioplayfool.com<\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Outline<\/h2>\n\n\n\n<p><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"400\" class=\"wp-image-4772\" style=\"width: 600px;\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/01\/web_exhibition_01.gif\" alt=\"official-pic\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><em>Deviation Game ver 1.0 \u2014 From imitation to deviation<\/em><\/h3>\n\n\n\n<p>Dates: Saturday, March 4, 2023 \u2013 Thursday, March 21, 2023<br>13:00 \u2013 19:00<br>*Closed on Mondays<br>Venue: Civic Creative Base Tokyo [CCBT] Studio A<br>Admission: Free<br>Organizers: Tokyo Metropolitan Government, Tokyo Metropolitan Foundation for History and Culture<br><a href=\"https:\/\/deviationgame.com\/top-en.html\" target=\"_blank\" rel=\"noreferrer noopener\">Special site \u201cDeviation Game\u201d<\/a><\/p>\n\n\n\n<p>\u25c6<strong>CCBT Art Incubation Program<\/strong><br>One of CCBT\u2019s core programs and the largest artist fellowship in Japan, the Art Incubation Program aims to enable new artistic creativity and R&amp;D that inspires the world with what Tokyo can do. CCBT\u2019s artist fellows receive funding support for new projects, use of CCBT\u2019s facilities, and expert advice as they develop their work and then present it in Tokyo. Alongside this, fellows give workshops and lectures at CCBT, share their creative process publicly, and serve as partners helping to build CCBT.<\/p>\n\n\n<a href=\"https:\/\/ccbt.rekibun.or.jp\/en\/fellows\/1164\"    class=\"wp-block-tiptip-hyperlink-group-block\" >\n<div class=\"wp-block-group fellowlink is-layout-constrained wp-container-core-group-is-layout-13 wp-block-group-is-layout-constrained\" style=\"border-width:1px;padding-top:1rem;padding-right:1rem;padding-bottom:1rem;padding-left:1rem\">\n<div class=\"wp-block-columns is-not-stacked-on-mobile is-layout-flex wp-container-core-columns-is-layout-7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:25%\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"684\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-1024x684.jpeg\" alt=\"DeviationGame_mainvisual\" class=\"wp-image-4586\" srcset=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-1024x684.jpeg 1024w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-300x200.jpeg 300w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-768x513.jpeg 768w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-1536x1026.jpeg 1536w, https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2023\/02\/deviation_game_mainpic-2048x1368.jpeg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:70%\">\n<div class=\"wp-block-group is-vertical is-layout-flex wp-container-core-group-is-layout-12 wp-block-group-is-layout-flex\">\n<h4 class=\"wp-block-heading\">Tomo Kihara + Playfool<\/h4>\n\n\n\n<p class=\"has-s-font-size\"><strong>Deviation Game ver 1.0<\/strong><\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:5%\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"9\" height=\"14\" src=\"https:\/\/ccbt.rekibun.or.jp\/wp-content\/uploads\/2022\/10\/arrow_right.svg\" alt=\"\" class=\"wp-image-398\"\/><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<\/a>\n\n\n<div class=\"wp-block-columns is-not-stacked-on-mobile event-actions is-layout-flex wp-container-core-columns-is-layout-8 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-white-color has-black-background-color has-text-color has-background wp-element-button\" href=\"https:\/\/deviationgame.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Special website<\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Exploring the Mutual Evolution of AI and Humans through Games: Opening TalkThe Art Incubation Program is one of CCBT\u2019s core programs, enabling five artist fellows to use CCBT as a studio for creating new works and projects.CCBT will exhibit one of the results of the program, Deviation Game ver. 1.0, by Tomo Kihara + Playfool, from the inaugural lineup of CCBT artist fellows. An opening talk and workshop about the intersection of art and technology will also take place. Opening talk to coincide with the \u2018Deviation Game\u2019 exhibition, which opens on 4 March.&nbsp; Now that AI can effortlessly imitate us, how will we deviate? The rapid advancement in the field of artificial intelligence (AI), has resulted in AI being able to imitate many of the intellectual tasks that were once exclusive to humans, such as generating images and writing. This development has sparked a great deal of excitement but also considerable concern among artists who fear that their jobs may become obsolete. However, just as the rise of the first photographic machine in the early 19th century freed painters from realism and paved the way for the Impressionist movement represented by Monet and Van Gogh, history has shown us that whenever a new technology emerges that can replace human acts of expression, people have found ways to deviate and create unique forms of expression that cannot be replicated by that technology.&nbsp;This pattern of imitation and deviation has been a driving force in the evolution of both technology and expression. Building on the Imitation Game (1950) by Alan Turing, often considered as the father of modern computer science, we propose a new type of game, titled the Deviation Game. Through this project, our aim is to utilise AI not to imitate past expressions, but to identify what has already been expressed, allowing one to deviate from it. Where are art and games heading now that AI can generate everything from images to texts? A panel talk with guest practices will be held. \u25c6Event detail CCBT Meetup 011 \u201cDeviation Game ver1.0\u201d Opening TalkThe impact of the latest AI on games and art Date &amp; Time : Sunday, March 5, 20234:00 pm to 6:30 pmSpeakers:Tomo Kihara + PlayfoolTaniguchi Akihiko (media artist)Kunoh Kyoko (artist, ambassador of Ars Electronica)Venue: Civic Creative Base Tokyo [CCBT] Open spaceCapasity: 45Free Admission (Pre-Registration Required)Accessibility and Support\uff1aEnglish-Japanese simultaneous interpretation, sign language interpretation (Japanese\u2013Japanese sign language), text-based support (UD Talk)Organizers: Tokyo Metropolitan Government, Tokyo Metropolitan Foundation for History and Culture Taniguchi Akihiko media artist Lecturer at Tama Art University, Department of Information Design, Media Art Course. Taniguchi Akihiko has presented his works in various forms, including media art, net art, video, and sculpture. Major exhibitions include \u201cSeMA Biennale Mediacity Seoul 2016\u201d (Seoul Museum of Art, 2016) and \u201cHyper\u30fbHere\u30fbNow\u201d (CALM &amp; PUNK GALLERY, Tokyo, 2017). Co-curator of the exhibition \u201cIn a Gamescape: Landscape, Reality, Storytelling and Identity in Video Games\u201d (ICC, 2018-2019). \u200b\u200bKunoh Kyoko artist, ambassador of Ars Electronica Kunoh Kyoko has created extensively on art works in the interactive art field, and has been active in a wide range of fields such as directing in the public and commercial space, design of exhibit products, and joint project with companies and universities. She has involved research projects of Ars Electronica Futurelab since 2017.Her projects have been featured in many different locations both domestically and internationally including Ars Electronica (Austria), SIGGRAPH (USA), Centre Pompidou (France) and Japan Media Arts Festival (Japan). Artist Profiles Tomo Kihara media artist, interaction designer Kihara Tomo creates \u201ctoys for thought\u201d which are games and experimental software that brings new perspectives to society through play. After graduating from the Keio University Faculty of Environment and Information Studies, he completed an MSc in interaction design at TU Delft in the Netherlands in 2018. Kihara later worked for the Amsterdam-based research institute Waag, where he undertook research at AI Culture Lab on the social impact of artificial intelligence. His projects have been exhibited at Ars Electronica (2021) in Linz, Austria, and the Design Museum (2018) and Victoria and Albert Museum (2022) in London.https:\/\/www.tomokihara.com Playfool designer, artist, Youtuber Playfool is an experimental design studio, founded by Daniel and Saki Coppen and based in Tokyo and London. Graduates of the Royal College of Art in London, their work with Playfool takes a play-based approach to design and engineering, creating products as tools for fostering creativity among users regardless of age. Alongside its prolific output on YouTube, Playfool has exhibited at the Victoria and Albert Museum (London, 2022), MAK \u2013 Museum of Applied Arts (Vienna, 2019\u2013), and more.https:\/\/studioplayfool.com Outline Deviation Game ver 1.0 \u2014 From imitation to deviation Dates: Saturday, March 4, 2023 \u2013 Thursday, March 21, 202313:00 \u2013 19:00*Closed on MondaysVenue: Civic Creative Base Tokyo [CCBT] Studio AAdmission: FreeOrganizers: Tokyo Metropolitan Government, Tokyo Metropolitan Foundation for History and CultureSpecial site \u201cDeviation Game\u201d \u25c6CCBT [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":4832,"template":"","meta":{"_locale":"en_US","_original_post":"https:\/\/ccbt.rekibun.or.jp\/?post_type=event&p=4838","footnotes":""},"categories":[31,15],"tags":[26],"query-loop-label":[],"class_list":["post-4850","event","type-event","status-publish","has-post-thumbnail","hentry","category-art-incubation","category-meetup-talk","tag-free-of-charge","en-US"],"aioseo_notices":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/event\/4850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/event"}],"about":[{"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/types\/event"}],"author":[{"embeddable":true,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/users\/7"}],"version-history":[{"count":6,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/event\/4850\/revisions"}],"predecessor-version":[{"id":6136,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/event\/4850\/revisions\/6136"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/media\/4832"}],"wp:attachment":[{"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/media?parent=4850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/categories?post=4850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/tags?post=4850"},{"taxonomy":"query-loop-label","embeddable":true,"href":"https:\/\/ccbt.rekibun.or.jp\/wp-json\/wp\/v2\/query-loop-label?post=4850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}